AoeStats
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African Clearing

511005366Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 48m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1205
+13
🇨🇦 Vietnamese · Canada
1129
+16
🇨🇳 Spanish · China
1113
+17
🇨🇱 Mongols · Chile
1104
+17
vs
🇺🇸 Saracens · United States
1175
-17
🇪🇸 Malay · Spain
1157
-17
🇫🇷 Romans · France
1104
-15
🇩🇪 Huns · Germany
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,352 12:40 17:23 45:34 ⛏ Fast Castle
40 1,941 16:29 20:06 42:09 ⛏ Fast Castle
37 1,799 13:16 17:07 — ⛏ Fast Castle
30 1,451 15:10 25:53 35:45 ⚔ Fish Boom into Archers
23 1,132 13:31 19:29 32:13 ⛏ Fast Castle
22 1,071 13:45 25:05 45:03
17 850 16:05 21:12 45:39 ⛏ Fast Castle
12 610 13:46 32:39 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,350 21,040 13,795 2,000 62,185 65,632
12,350 17,625 14,540 2,640 47,155 62,433
18,350 10,100 7,880 3,455 39,785 44,024
10,905 12,625 6,470 2,030 32,030 35,180
12,475 11,217 4,365 1,100 29,157 32,523
12,550 9,855 3,155 1,960 27,520 28,642
7,975 10,210 7,145 850 26,180 29,127
10,190 9,074 5,785 855 25,904 34,682
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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