AoeStats
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Nomad

507164339Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 55m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Dravidians · Israel
1101
+16
🇪🇸 Celts · Spain
1075
+17
🇵🇪 Vikings · Peru
1059
+18
🇺🇸 Italians · United States
1038
+19
🇲🇽 Armenians · Mexico
1163
-21
🇲🇽 Spanish · Mexico
1148
-19
🇲🇽 Slavs · Mexico
1057
-16
🇲🇽 Jurchens · Mexico
1028
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,183 13:20 17:29 37:13 ⛏ Fish Boom FC
38 2,134 13:42 17:45 43:45 ⛏ Fish Boom FC
36 1,983 16:00 26:23 42:32 ⛏ Fish Boom into Fire Galleys
24 1,339 14:18 20:37 — ⚔ Fish Boom into M@A FC
21 1,142 13:42 18:53 46:23 ⛏ Fish Boom FC
20 1,113 14:10 20:17 43:45 ⛏ Fish Boom into Galleys FC
17 945 14:35 19:46 47:26 ⛏ Fish Boom FC
15 809 15:35 19:42 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,560 21,983 8,015 4,850 60,408 64,009
22,300 13,535 16,405 4,950 57,190 74,250
27,420 12,535 11,290 2,285 53,530 57,755
20,125 19,130 9,975 2,350 51,580 54,844
10,975 13,109 6,820 4,085 34,989 40,714
9,525 14,163 8,485 2,350 34,523 38,997
9,300 10,455 4,130 1,600 25,485 29,229
6,200 8,475 835 2,000 17,510 17,710
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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