AoeStats
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Black Forest

516656398Analyzed
4v4 RM · 11d ago on Oct 27, 2026· 50m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Gurjaras · Brazil
1161
+18
🇪🇨 Celts · Ecuador
1148
+14
🇲🇽 Spanish · Mexico
1145
+14
🇧🇷 Khmer · Brazil
1100
+16
vs
🇻🇳 Varangians · Vietnam
1171
-17
🇹🇼 Khmer · Taiwan
1152
-16
🇺🇸 Huns · United States
1050
-12
🇨🇴 Poles · Colombia
1031
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,065 12:09 19:18 35:17 ⛏ Fish Boom FC
32 1,640 12:53 18:23 29:05 ⛏ Fish Boom FC
24 1,222 13:20 17:13 32:06 ⛏ Fast Castle
22 1,136 10:48 14:14 29:57 ⛏ Fast Castle
21 1,047 12:29 18:43 32:18 ⛏ Fish Boom FC
18 918 11:57 15:29 28:56 ⛏ Fast Castle
17 869 12:22 17:08 30:41 ⛏ Fish Boom FC
17 836 13:50 18:22 31:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,890 37,609 18,045 4,370 88,914 92,831
36,400 33,550 15,060 2,250 87,260 103,140
37,445 19,710 20,435 3,845 81,435 89,078
40,115 13,828 14,520 3,055 71,518 81,606
28,305 23,045 16,260 2,800 70,410 79,374
30,075 12,576 13,870 1,950 58,471 62,000
20,630 24,315 10,910 2,250 58,105 86,375
20,400 14,425 9,465 1,885 46,175 56,963
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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