AoeStats
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African Clearing

513130373Analyzed
4v4 RM · 8d ago on Oct 12, 2026· 41m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1072
+14
🇦🇷 Vietnamese · Argentina
1030
+16
🇩🇪 Saracens · Germany
967
+19
🇧🇷 Khmer · Brazil
955
+19
vs
🇹🇼 Saxons · Taiwan
1111
-21
🇨🇳 Vikings · China
1035
-17
🇯🇵 Spanish · Japan
1007
-16
🇪🇸 Italians · Spain
959
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,164 16:55 20:50 — ⛏ Fast Castle
27 1,129 13:34 19:52 39:34 ⛏ Fast Castle
26 1,065 14:30 19:24 36:37 ⛏ Fast Castle
25 1,029 16:39 20:45 39:44 ⛏ Fast Castle
24 1,003 14:44 18:42 40:54 ⚔ Archers FC
20 824 13:42 18:12 34:51 ⛏ Fast Castle
13 532 15:44 19:03 40:39 ⛏ Fast Castle
8 338 15:11 21:58 — ⚔ Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
19,275 11,957 7,660 2,555 41,447 42,536
16,110 7,620 8,545 950 33,225 39,317
12,150 12,140 6,105 2,350 32,745 35,425
15,745 8,406 4,570 430 29,151 34,072
13,995 10,408 3,200 1,230 28,833 32,314
14,015 6,705 5,845 1,600 28,165 31,042
11,430 8,765 3,115 2,350 25,660 28,647
5,420 3,540 250 750 9,960 10,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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