AoeStats
← Vincent Valentine

Black Forest

515101243Analyzed
4v4 RM · 17d ago on Oct 20, 2026· 54m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Persians · Türkiye
948
+11
🇹🇷 Celts · Türkiye
935
+11
🇹🇷 Franks · Türkiye
820
+16
🇹🇷 Portuguese · Türkiye
735
+19
vs
🇩🇪 Turks · Germany
844
-15
🇹🇷 Cumans · Türkiye
841
-15
🇩🇰 Franks · Denmark
820
-14
🇨🇭 Persians · Switzerland
786
-13
Player eAPM Actions Feudal Castle Imperial Opening
22 1,205 9:53 22:37 30:47 ⛏ Fish Boom FC
20 1,111 12:39 19:58 35:09 ⛏ Fast Castle
20 1,078 11:44 18:27 29:04 ⛏ Fast Castle
19 1,060 12:05 20:07 35:42 ⛏ Fast Castle
18 974 13:02 22:01 31:09 ⛏ Fast Castle
16 880 12:13 17:24 30:12 ⛏ FC into Fish Boom
15 827 14:59 20:59 33:16 ⛏ FC into Fish Boom
10 552 12:33 22:35 36:38 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
36,305 24,155 23,500 4,200 88,160 90,270
36,680 24,359 17,980 3,635 82,654 89,901
35,345 18,392 24,185 3,105 81,027 87,873
30,450 13,963 22,710 2,880 70,003 83,575
30,965 16,525 12,265 3,100 62,855 77,395
15,495 13,850 15,385 4,650 49,380 74,533
21,325 15,720 7,450 1,120 45,615 72,918
13,755 9,414 5,105 1,055 29,329 46,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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