AoeStats
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Arena

513587488Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 50m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1133
+13
🇬🇪 Byzantines · Georgia
1083
+15
🇨🇳 Bohemians · China
1076
+16
🇦🇷 Turks · Argentina
1075
+16
vs
🇩🇪 Goths · Germany
1093
-17
🇧🇪 Burgundians · Belgium
1081
-15
🇩🇪 Lithuanians · Germany
1052
-14
🇰🇿 Wei · Kazakhstan
1050
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,895 10:21 14:50 28:38 ⛏ Fast Castle
37 1,867 11:25 15:11 28:07 ⛏ Fast Castle
35 1,782 10:56 15:04 29:13 ⛏ Fast Castle
29 1,483 10:43 18:05 31:12 ⛏ Fast Castle
21 1,044 11:00 15:57 — ⛏ Fast Castle
18 905 9:56 19:01 35:09 ⛏ Fast Castle
18 927 10:47 14:58 34:03 ⛏ Fast Castle
17 862 12:41 16:26 38:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,125 24,537 21,200 1,550 95,412 105,576
42,890 14,445 24,535 4,400 86,270 93,093
27,690 28,580 13,535 2,050 71,855 74,862
31,550 18,110 18,095 2,800 70,555 75,468
29,770 21,880 14,485 2,900 69,035 74,767
33,185 16,528 9,610 850 60,173 65,116
25,705 16,975 11,505 2,100 56,285 68,087
5,790 3,060 1,820 650 11,320 15,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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