AoeStats
← Nalisen

Yucatan

512905537Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 49m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
829
+13
🇩🇪 Franks · Germany
792
+15
🇬🇷 Goths · Greece
758
+16
🇷🇴 Japanese · Romania
754
+16
vs
🇨🇳 Persians · China
833
-19
🇧🇪 Britons · Belgium
772
-15
🇺🇸 Varangians · United States
740
-14
🇸🇪 Sicilians · Sweden
694
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 1,489 9:30 18:01 35:52 ⛏ Fast Castle
21 1,054 12:20 18:12 37:12 ⚔ FC into Scouts
21 1,034 13:09 22:44 37:24 ⛏ Fast Castle
19 967 12:25 19:50 — ⛏ Fast Castle
18 874 11:09 21:59 34:28 ⚔ FC into Archers
18 884 13:01 19:44 43:39 ⛏ Fish Boom FC
13 623 12:48 22:30 36:48
13 647 12:42 22:05 35:57

Resources

Player Food Wood Gold Stone Spent Collected
36,380 12,201 15,000 4,990 68,571 78,056
31,115 14,965 13,805 4,400 64,285 75,742
21,510 16,380 10,820 1,650 50,360 74,285
20,485 13,173 9,635 3,430 46,723 52,571
13,470 14,165 9,710 2,350 39,695 47,164
21,685 10,065 6,630 850 39,230 46,712
16,325 9,670 4,435 2,705 33,135 36,274
8,210 5,765 2,320 1,650 17,945 21,869
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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