AoeStats
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Black Forest

511874428Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 47m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
933
+11
🇺🇸 Magyars · United States
925
+11
🇦🇷 Cumans · Argentina
788
+16
🇺🇸 Dravidians · United States
762
+18
vs
🇺🇸 Inca · United States
835
-15
🇺🇸 Mongols · United States
826
-15
🇺🇸 Tupi · United States
797
-14
🇨🇱 Hindustanis · Chile
762
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,235 8:04 40:06 — ⚔ Towers FC
24 1,117 17:32 35:11 — ⛏ Fast Castle
24 1,136 13:54 22:29 37:36 ⛏ Fast Castle
21 975 12:18 20:59 37:06 ⚔ Towers FC into Scouts
16 735 10:51 18:34 34:11 ⛏ Fast Castle
14 657 11:44 22:59 37:28 ⚔ Archers into Skirms
12 546 14:19 23:53 33:59 ⛏ Fast Castle
8 384 19:56 29:52 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,080 14,485 9,590 1,775 44,930 57,712
20,005 11,740 11,035 750 43,530 49,747
11,425 11,095 7,830 2,115 32,465 40,473
13,560 9,529 3,405 2,305 28,799 33,765
11,345 6,855 7,520 1,950 27,670 37,421
6,175 12,824 4,700 2,125 25,824 29,900
7,800 6,610 4,290 3,800 22,500 24,102
4,165 5,840 1,670 825 12,500 15,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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