AoeStats
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Arena

511666827Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 49m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
712
+19
🇨🇴 Lithuanians · Colombia
707
+19
🇲🇽 Romans · Mexico
706
+19
🇺🇸 Mongols · United States
663
+21
vs
🇺🇸 Inca · United States
859
-24
🇺🇸 Tupi · United States
818
-21
🇨🇱 Hindustanis · Chile
782
-20
🇺🇸 Hindustanis · United States
622
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,705 12:57 18:01 35:56 ⛏ Fast Castle
22 1,090 9:13 15:04 28:50 ⛏ Fast Castle
16 772 18:58 25:01 — ⛏ Fast Castle
15 739 9:31 17:11 33:36 ⛏ Fast Castle
15 730 10:07 20:13 34:16 ⛏ Fast Castle
14 668 10:36 18:08 31:30 ⛏ Fast Castle
10 502 11:56 21:13 30:48 ⛏ Fast Castle
6 297 16:53 26:23 31:38 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
21,590 14,760 12,815 1,600 50,765 60,342
16,695 16,735 10,095 2,825 46,350 75,142
10,825 19,895 12,500 2,250 45,470 51,585
18,125 6,800 14,000 850 39,775 44,187
18,025 9,905 8,695 2,300 38,925 44,759
12,295 6,415 5,870 1,300 25,880 34,675
6,525 8,350 6,550 3,250 24,675 29,095
5,750 6,740 1,465 1,965 15,920 18,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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