AoeStats
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Arena

514698366Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1435
+14
🇦🇺 Bohemians · Australia
1424
+15
🇪🇸 Persians · Spain
1402
+16
🇹🇷 Koreans · Türkiye
1377
+17
vs
🇦🇷 Cumans · Argentina
1469
-19
🇦🇷 Wei · Argentina
1397
-15
🇦🇷 Celts · Argentina
1383
-15
🇦🇷 Muisca · Argentina
1336
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 2,993 10:53 14:31 45:17 ⛏ Fast Castle
52 2,446 8:50 20:14 32:41 ⛏ Fast Castle
48 2,269 10:10 14:35 31:34 ⛏ Fast Castle
46 2,164 9:21 13:41 31:12 ⛏ Fast Castle
43 2,021 8:08 22:44 33:14 ⚔ Towers FC
29 1,350 11:01 17:13 — ⛏ Fast Castle
26 1,246 10:18 14:21 40:39 ⛏ Fast Castle
20 943 10:59 15:04 44:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,240 16,810 20,310 3,550 79,910 83,558
32,575 22,330 17,500 2,390 74,795 80,073
9,800 28,190 13,270 1,385 52,645 54,636
12,600 19,190 15,475 3,620 50,885 56,199
10,270 18,131 12,495 4,105 45,001 49,741
10,065 16,020 9,275 1,500 36,860 44,451
11,220 7,010 3,635 1,700 23,565 24,279
3,350 3,545 950 875 8,720 10,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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