AoeStats
← 桃林賢丹

Scandinavia

511492883Analyzed
1v1 RM · 12d ago on Oct 5, 2026· 59m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vikings · Taiwan
518
+13
vs
🇭🇰 Magyars · Hong Kong SAR China
444
-13
Player eAPM Actions Feudal Castle Imperial Opening
20 1,167 14:23 22:24 32:58 ⛏ Fish Boom FC
20 1,169 11:45 23:07 37:14

Resources

Player Food Wood Gold Stone Spent Collected
19,035 13,994 8,330 3,455 44,814 48,206
10,695 8,020 7,565 2,055 28,335 35,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.