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Pilgrims

514501177Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 139m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
653
+14
🇨🇳 Khmer · China
648
+14
🇮🇳 Khmer · India
603
+16
🇨🇳 Huns · China
597
+16
vs
🇹🇷 Portuguese · Türkiye
677
-17
🇨🇱 Vikings · Chile
668
-17
🇺🇸 Lithuanians · United States
571
-14
🇨🇳 Teutons · China
525
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 5,591 13:44 30:49 50:24 ⛏ Fish Boom into Fire Galleys
22 3,010 16:01 30:45 44:16 ⚔ Scout Rush
18 2,450 11:19 17:36 32:16 ⛏ Fish Boom FC into Fire Galleys
18 2,529 16:17 22:36 41:19
9 1,200 13:16 26:11 35:31 ⛏ Fast Castle
8 1,140 10:25 27:16 34:34 ⚔ Archer Rush
7 958 13:12 22:32 67:11 ⚔ Fish Boom into Scouts
0 25 — — —

Resources

Player Food Wood Gold Stone Spent Collected
62,855 103,154 56,988 15,530 238,527 259,029
17,685 53,030 36,760 8,650 116,125 199,033
37,525 28,668 25,635 6,075 97,903 126,390
31,010 26,340 24,505 2,965 84,820 88,168
29,055 19,385 20,020 4,175 72,635 94,619
16,615 19,240 11,930 1,050 48,835 73,628
5,270 6,381 4,410 1,215 17,276 22,617
0 175 0 0 175 1,602
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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