AoeStats
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Arena

513415656Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Japanese · Germany
949
+15
🇲🇽 Wei · Mexico
933
+16
🇩🇪 Vietnamese · Germany
910
+16
🇨🇭 Bohemians · Switzerland
904
+16
vs
🇨🇳 Persians · China
952
-17
🇨🇳 Jurchens · China
925
-16
🇨🇳 Celts · China
910
-15
🇹🇼 Byzantines · Taiwan
905
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,283 10:53 15:51 30:49 ⛏ Fast Castle
39 1,965 11:22 17:56 34:43 ⛏ Fast Castle
34 1,696 11:08 14:53 35:23 ⛏ Fast Castle
28 1,385 10:16 16:39 28:44 ⛏ Fast Castle
25 1,238 10:15 20:48 29:18 ⛏ Fast Castle
25 1,271 12:11 19:40 33:39 ⛏ Fast Castle
20 1,029 13:06 17:56 28:08 ◆ FC into Fast Imp
18 919 11:12 17:36 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,870 24,250 19,970 2,765 79,855 97,949
35,215 19,180 10,230 2,900 67,525 77,016
23,545 19,943 17,920 2,930 64,338 67,558
21,160 23,900 10,555 1,800 57,415 74,429
23,580 13,850 9,795 7,750 54,975 66,959
19,775 18,125 11,775 1,635 51,310 69,259
16,265 19,325 9,730 2,250 47,570 53,819
13,200 7,105 7,130 2,340 29,775 32,931
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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