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Nomad

510102972Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 38m 51s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
1735
+7
🇨🇳 Portuguese · China
1598
+11
🇨🇳 Saxons · China
1367
+20
🇨🇳 Japanese · China
1326
+23
🇨🇳 Mongols · China
1577
-19
🇨🇳 Huns · China
1557
-18
🇨🇳 Celts · China
1476
-15
🇨🇳 Vietnamese · China
1316
-9
Player eAPM Actions Feudal Castle Imperial Opening
66 2,547 13:59 17:58 37:25 ⛏ Fish Boom FC
45 1,740 14:08 18:15 — ⛏ Fish Boom FC
43 1,653 14:17 17:47 32:30 ⛏ Fish Boom FC
35 1,350 13:16 16:50 36:06 ⛏ Fish Boom FC
32 1,253 12:27 16:37 — ⛏ Fish Boom FC
29 1,108 12:40 16:37 — ⛏ Fish Boom FC
28 1,077 14:09 18:31 30:55 ⛏ Fish Boom FC
21 813 13:46 19:15 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,550 17,551 6,820 3,180 44,101 46,449
21,590 11,565 9,580 1,185 43,920 46,952
15,845 16,150 8,710 3,120 43,825 50,620
19,260 7,972 10,470 1,800 39,502 41,614
8,900 11,760 3,895 2,560 27,115 27,419
8,880 7,369 1,830 1,220 19,299 22,001
6,525 6,789 555 2,155 16,024 17,336
4,525 6,802 1,690 325 13,342 12,540
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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