AoeStats
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MegaRandom

516792102Analyzed
4v4 RM · 10d ago on Oct 27, 2026· 57m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Magyars · Hong Kong SAR China
945
+14
🇦🇷 Portuguese · Argentina
939
+14
🇨🇳 Burmese · China
906
+15
🇮🇩 Chinese · Indonesia
854
+17
vs
🇳🇱 Romans · Netherlands
1014
-19
🇳🇱 Bengalis · Netherlands
906
-16
🇳🇱 Magyars · Netherlands
840
-13
🇳🇱 Chinese · Netherlands
808
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,817 10:14 22:00 40:16
37 2,107 11:51 16:02 34:59 ⛏ Fast Castle
36 2,065 14:08 22:35 39:44
30 1,749 12:25 16:48 40:50 ⛏ Fast Castle
25 1,421 12:52 19:09 — ⛏ Fast Castle
21 1,233 11:25 19:27 38:16 ⛏ Fast Castle
18 1,038 11:15 20:41 36:10 ⛏ Fast Castle
18 1,036 11:41 17:36 46:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,330 22,060 8,650 5,950 61,990 91,366
19,230 15,795 10,135 8,200 53,360 61,937
15,940 19,490 10,685 6,210 52,325 70,045
17,330 19,009 10,255 5,400 51,994 82,825
18,810 15,693 7,310 4,280 46,093 52,472
19,590 10,432 10,290 1,020 41,332 42,252
15,430 11,467 8,455 2,245 37,597 39,203
4,725 5,362 925 950 11,962 14,292
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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