AoeStats
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MegaRandom

512591904Analyzed
4v4 RM · 9d ago on Oct 10, 2026· 82m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
887
+13
🇮🇩 Spanish · Indonesia
860
+14
🇦🇷 Vietnamese · Argentina
811
+16
🇮🇳 Inca · India
754
+18
vs
893
-19
🇪🇪 Britons · Estonia
797
-15
🇹🇷 Inca · Türkiye
796
-15
🇩🇪 Khmer · Germany
742
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 2,820 11:40 19:08 34:23 ⛏ Fast Castle
33 2,700 11:09 20:33 38:26 ⛏ Fast Castle
29 2,427 10:04 15:50 38:46 ⛏ Fast Castle
21 1,780 11:30 20:16 37:33 ⛏ Fast Castle
17 1,429 17:46 21:59 34:57 ⛏ Fast Castle
16 1,322 13:16 22:23 46:08 ⚔ FC into Champis
12 962 13:07 25:30 34:18 ⛏ Fast Castle
9 752 11:47 17:06 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,455 23,930 34,730 2,445 103,560 107,581
39,150 21,045 29,360 3,705 93,260 155,930
25,215 46,150 20,015 1,665 93,045 139,850
29,895 27,209 19,215 9,695 86,014 90,864
32,590 28,005 13,235 4,445 78,275 94,469
18,325 29,700 18,200 2,940 69,165 103,736
26,570 19,420 12,175 3,550 61,715 71,480
12,085 12,830 5,125 950 30,990 36,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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