AoeStats
← Cagata Sonante

Arena

511007375Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 34m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1894
+10
🇭🇰 Hindustanis · Hong Kong SAR China
1887
+11
🇨🇳 Huns · China
1860
+12
🇨🇳 Malians · China
1817
+13
vs
🇬🇧 Maya · United Kingdom
1834
-14
🇮🇹 Wei · Italy
1804
-13
🇨🇳 Romans · China
1719
-10
🇮🇹 Mongols · Italy
1703
-9
Player eAPM Actions Feudal Castle Imperial Opening
55 1,886 11:57 15:28 33:56 ⛏ Fast Castle
49 1,691 10:02 13:39 26:41 ⛏ Fast Castle
46 1,575 10:49 14:32 28:09 ⛏ Fast Castle
44 1,517 10:48 15:06 31:42 ⛏ Fast Castle
40 1,367 11:31 15:18 27:37 ⛏ Fast Castle
39 1,342 10:23 14:03 28:40 ⛏ Fast Castle
36 1,244 8:06 19:17 31:49 ⚔ Towers FC
36 1,243 10:55 14:52 29:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,415 15,125 14,095 1,600 53,235 53,868
15,375 18,920 8,950 2,250 45,495 52,826
T
17,690 14,508 8,485 1,705 42,388 43,640
16,910 12,395 3,765 2,255 35,325 39,292
13,850 11,080 5,850 3,650 34,430 39,722
16,240 9,913 4,610 970 31,733 35,544
11,460 12,815 5,610 1,600 31,485 37,093
14,520 12,259 2,535 1,455 30,769 32,975
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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