AoeStats
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MegaRandom

503899172Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 48m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
886
+14
🇩🇪 Mongols · Germany
884
+14
🇬🇧 Muisca · United Kingdom
869
+14
🇪🇸 Bulgarians · Spain
853
+15
🇺🇸 Wei · United States
869
-16
🇺🇸 Goths · United States
831
-14
🇬🇹 Cumans · Guatemala
824
-14
🇺🇸 Persians · United States
816
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,092 11:01 22:30 33:59 ⚔ Fish Boom into Scouts
32 1,527 13:45 22:15 41:02
20 969 12:26 23:26 33:03 ⚔ Archer Rush
18 877 11:54 20:18 — ⛏ Fast Castle
15 699 11:20 20:25 36:40 ⛏ Fast Castle
13 644 10:36 22:53 37:30 ⛏ Fast Castle
13 632 17:53 23:42 41:45 ⛏ Fish Boom FC
13 604 13:38 24:50 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
23,395 12,110 10,380 4,300 50,185 55,149
17,245 14,525 8,445 3,250 43,465 51,639
21,225 9,320 7,550 2,800 40,895 41,964
13,775 12,695 8,735 3,450 38,655 46,761
14,435 11,927 5,435 1,740 33,537 35,050
12,500 11,266 6,100 2,800 32,666 36,418
8,200 8,805 4,140 2,150 23,295 27,862
6,455 5,165 3,440 1,105 16,165 19,645
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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