AoeStats
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MegaRandom

511602480Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 55m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bulgarians · Sweden
975
+18
🇪🇸 Danes · Spain
956
+18
🇩🇰 Mongols · Denmark
939
+19
🇸🇪 Khmer · Sweden
925
+20
vs
🇳🇱 Persians · Netherlands
1033
-19
🇳🇱 Maya · Netherlands
1032
-20
🇳🇱 Huns · Netherlands
1014
-19
🇳🇱 Romans · Netherlands
958
-17
Player eAPM Actions Feudal Castle Imperial Opening
31 1,747 10:24 15:44 31:02 ⛏ Fast Castle
29 1,604 11:06 16:49 34:48 ⚔ Scout Rush
28 1,562 11:03 16:06 35:29 ⛏ Fast Castle
25 1,398 12:15 18:25 39:01
23 1,258 11:19 19:00 35:31 ⛏ Fast Castle
18 1,017 12:13 16:31 35:45 ⚔ FC into Archers
15 859 11:55 18:52 44:39 ⛏ Fast Castle
14 805 11:48 21:44 38:43

Resources

Player Food Wood Gold Stone Spent Collected
34,120 21,260 14,160 1,900 71,440 83,750
24,790 18,893 21,120 5,555 70,358 87,929
33,255 13,805 17,310 3,740 68,110 71,340
18,890 22,260 13,930 2,685 57,765 63,825
25,580 15,581 10,330 3,195 54,686 63,708
24,055 18,727 6,410 2,415 51,607 54,281
20,785 17,736 9,380 2,890 50,791 57,372
18,015 17,224 10,435 4,090 49,764 58,031
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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