AoeStats
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Arena

520248564Analyzed
4v4 RM · 2d ago on Nov 10, 2026· 53m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1141
+15
🇵🇪 Bengalis · Peru
1141
+15
🇲🇽 Wei · Mexico
1067
+17
🇨🇴 Khmer · Colombia
1056
+17
vs
🇹🇼 Franks · Taiwan
1113
-16
🇦🇷 Byzantines · Argentina
1109
-16
🇪🇸 Chinese · Spain
1097
-16
🇩🇪 Byzantines · Germany
1089
-16
Player eAPM Actions Feudal Castle Imperial Opening
61 3,268 10:47 14:40 45:43 ⛏ Fast Castle
40 2,144 11:05 17:38 44:03
36 1,946 11:13 15:02 37:14 ⛏ Fast Castle
32 1,700 11:39 15:22 34:35 ⛏ Fast Castle
27 1,448 11:32 18:09 31:15 ⛏ Fast Castle
25 1,355 9:52 14:31 31:43 ⛏ Fast Castle
22 1,169 10:59 20:06 35:19 ⛏ Fast Castle
17 886 10:32 14:55 28:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,290 24,125 21,290 4,435 88,140 94,166
17,815 42,990 19,995 5,500 86,300 97,540
46,825 14,995 15,380 4,940 82,140 96,457
25,635 27,960 13,020 2,220 68,835 79,629
22,345 8,700 16,490 3,555 51,090 64,150
23,650 21,569 4,435 1,135 50,789 54,496
17,800 21,905 8,165 1,110 48,980 62,339
19,340 9,288 12,490 2,320 43,438 53,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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