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African Clearing

511891598Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 78m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1101
+15
🇲🇽 Byzantines · Mexico
1074
+16
🇨🇳 Mongols · China
1067
+17
1041
+18
vs
🇺🇸 Maya · United States
1110
-18
🇺🇸 Mongols · United States
1101
-17
🇨🇴 Saxons · Colombia
1093
-17
🇦🇷 Dravidians · Argentina
1031
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 3,606 13:25 17:59 49:03 ⚔ FC into Archers
43 3,316 12:04 26:14 48:42 ⚔ Scout Rush
27 2,068 12:12 16:28 34:56 ⛏ Fast Castle
27 2,127 13:58 29:06 62:25 ⚔ Towers into Archers
24 1,895 16:11 21:53 40:23 ⛏ Fish Boom FC
18 1,373 13:50 24:17 47:49 ⚔ Archer Rush
17 1,303 12:51 18:23 35:28 ⛏ Fast Castle
14 1,123 15:33 32:53 64:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,910 61,467 41,390 5,405 153,172 156,205
52,700 33,240 22,275 9,395 117,610 123,022
56,060 17,353 20,710 1,050 95,173 112,544
32,620 29,190 27,000 3,885 92,695 115,413
46,320 18,220 19,260 4,070 87,870 95,664
24,610 30,955 18,745 3,475 77,785 95,207
31,120 23,250 16,295 2,000 72,665 77,725
17,485 20,305 5,060 1,425 44,275 47,517
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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