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African Clearing

512062140Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 31m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1772
+10
🇦🇷 Varangians · Argentina
1635
+15
🇦🇷 Muisca · Argentina
1610
+16
🇦🇷 Persians · Argentina
1543
+19
vs
🇪🇸 Saxons · Spain
1685
-18
🇺🇸 Japanese · United States
1613
-15
🇨🇱 Spanish · Chile
1604
-14
🇭🇷 Koreans · Croatia
1571
-13
Player eAPM Actions Feudal Castle Imperial Opening
69 2,192 13:49 17:59 — ⛏ Fast Castle
56 1,763 12:43 22:35 — ⚔ Tower Rush
54 1,700 12:40 18:16 — ⛏ Fast Castle
45 1,420 12:23 26:40 — ⚔ Scout Rush
39 1,219 15:06 19:07 — ⛏ Fast Castle
38 1,216 12:07 16:39 — ⛏ Fast Castle
27 845 12:52 16:23 30:08 ⛏ Fast Castle
26 823 12:09 24:17 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,425 10,092 2,775 1,700 27,992 29,439
9,005 6,049 2,160 965 18,179 18,515
8,065 5,687 1,060 1,055 15,867 16,012
7,750 5,736 370 1,150 15,006 16,259
4,990 5,360 1,905 1,985 14,240 13,725
7,150 4,529 1,225 325 13,229 13,726
6,310 4,808 1,605 325 13,048 13,898
6,500 3,628 1,350 750 12,228 13,111
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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