AoeStats
← 喜多川海梦

Arena

512008262Analyzed
4v4 RM · 9d ago on Oct 7, 2026· 36m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Teutons · United Kingdom
1182
+12
🇬🇧 Italians · United Kingdom
1175
+13
🇵🇪 Japanese · Peru
1136
+14
🇧🇷 Cumans · Brazil
1121
+16
vs
🇨🇳 Turks · China
1132
-15
🇨🇳 Varangians · China
1099
-14
🇨🇳 Italians · China
1082
-13
🇨🇳 Bengalis · China
1081
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,341 11:44 15:31 22:02 ◆ FC into Fast Imp
32 1,170 11:38 15:32 29:19 ⛏ Fast Castle
31 1,120 11:07 17:05 21:58 ◆ FC into Fast Imp
29 1,061 10:10 15:12 33:39 ⛏ Fast Castle
29 1,078 11:11 15:01 23:42 ⛏ Fast Castle
28 1,039 10:03 13:49 27:51 ⛏ Fast Castle
21 787 10:23 14:48 — ⛏ Fast Castle
14 501 11:21 24:34 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,855 16,795 3,165 1,600 42,415 48,987
11,005 12,865 6,000 1,500 31,370 36,752
11,945 9,345 6,010 1,600 28,900 35,827
12,595 8,410 3,145 2,150 26,300 30,886
8,500 6,925 7,290 110 22,825 25,977
9,375 9,605 1,800 1,830 22,610 25,174
8,560 6,880 3,125 1,500 20,065 22,566
9,050 3,505 5,975 1,300 19,830 20,616
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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