AoeStats
← 喜多川海梦

Arena

508183418Analyzed
4v4 RM · 1mo ago on Sep 21, 2026· 58m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1108
+16
🇨🇳 Poles · China
1091
+17
🇨🇳 Sicilians · China
1077
+17
🇨🇳 Turks · China
1074
+18
vs
🇹🇼 Japanese · Taiwan
1178
-20
🇹🇼 Persians · Taiwan
1101
-17
🇨🇳 Dravidians · China
1086
-16
🇨🇳 Malay · China
1069
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,357 10:53 14:36 28:42 ⛏ Fast Castle
37 2,141 12:00 15:57 23:33 ◆ FC into Fast Imp
37 2,159 10:18 14:29 47:45 ⛏ Fast Castle
37 2,170 9:14 17:17 31:21 ⛏ Fast Castle
32 1,859 11:52 15:56 44:59 ⛏ Fast Castle
24 1,378 11:04 15:39 28:44 ⛏ Fast Castle
23 1,334 12:33 15:34 37:13 ⚔ FC into Archers
21 1,205 11:09 15:48 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,790 30,705 30,265 1,050 102,810 114,545
50,685 19,880 22,370 3,550 96,485 112,389
53,000 20,100 9,485 8,050 90,635 111,361
32,855 19,923 10,500 2,270 65,548 83,302
28,090 13,865 19,360 1,815 63,130 73,449
15,535 20,750 12,060 2,555 50,900 58,342
24,740 13,165 8,185 4,060 50,150 54,494
17,355 19,371 8,275 2,950 47,951 54,237
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.