AoeStats
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Arena

508175276Analyzed
4v4 RM · 1mo ago on Sep 21, 2026· 48m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
1271
+10
🇨🇦 Persians · Canada
1249
+10
🇦🇷 Bohemians · Argentina
1164
+14
🇩🇪 Khmer · Germany
1031
+19
vs
🇨🇳 Burgundians · China
1136
-14
🇨🇳 Khmer · China
1117
-13
🇨🇳 Turks · China
1103
-13
🇨🇳 Italians · China
1100
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,993 10:31 14:56 35:08 ⛏ Fast Castle
40 1,935 10:20 14:09 34:24 ⛏ Fast Castle
35 1,687 12:13 17:24 34:05 ⛏ Fast Castle
28 1,364 8:36 22:46 37:05 ⚔ Towers FC
27 1,325 10:48 15:38 28:33 ⛏ Fast Castle
23 1,125 10:58 16:01 30:56 ⛏ Fast Castle
21 1,007 10:57 13:59 36:19 ⛏ Fast Castle
20 955 10:32 17:57 24:44 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
36,140 22,010 16,515 4,910 79,575 84,262
30,180 14,035 21,625 2,335 68,175 77,007
28,095 22,800 9,035 2,395 62,325 64,571
14,275 25,285 15,535 2,610 57,705 62,531
26,550 16,060 12,435 850 55,895 58,944
22,180 16,710 10,910 1,525 51,325 56,298
22,070 13,250 12,105 1,450 48,875 51,696
8,090 5,910 4,395 650 19,045 21,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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