AoeStats
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Oasis

513891703Analyzed
4v4 RM · 3d ago on Oct 15, 2026· 37m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Khitans · Norway
1677
+11
🇳🇴 Inca · Norway
1662
+11
🇳🇴 Magyars · Norway
1661
+11
🇳🇴 Koreans · Norway
1609
+13
vs
🇦🇷 Teutons · Argentina
1675
-16
🇧🇷 Bengalis · Brazil
1549
-11
🇨🇴 Persians · Colombia
1545
-11
🇬🇧 Muisca · United Kingdom
1440
-8
Player eAPM Actions Feudal Castle Imperial Opening
63 2,344 9:11 22:01 37:06 ⚔ Archers into Towers
52 1,966 10:51 14:41 — ⛏ Fast Castle
49 1,830 9:01 21:55 — ⛏ Fast Castle
44 1,658 8:35 18:11 35:50 ⚔ Scout Rush
41 1,549 9:45 22:20 34:56 ⚔ Towers into Archers
41 1,525 8:58 21:54 33:15 ⚔ Scout Rush
41 1,520 12:34 16:09 30:10 ⛏ Fast Castle
25 939 9:25 15:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,575 25,205 8,975 3,165 49,920 50,547
16,035 10,090 6,865 2,350 35,340 38,069
12,535 13,534 5,370 1,810 33,249 36,217
12,100 10,800 4,665 2,410 29,975 31,315
13,795 8,816 4,935 950 28,496 33,123
12,940 9,282 3,870 1,600 27,692 29,796
8,725 9,970 2,000 2,480 23,175 23,162
6,775 5,294 1,585 1,535 15,189 16,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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