AoeStats
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African Clearing

511678619Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1001
+14
🇺🇸 Poles · United States
996
+15
🇺🇸 Varangians · United States
975
+18
🇺🇸 Jurchens · United States
744
+25
vs
🇺🇸 Teutons · United States
986
-18
🇺🇸 Japanese · United States
969
-18
945
-17
940
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 1,541 14:06 26:13 35:50 ⚔ Scout Rush
27 1,374 16:13 24:09 43:42 ⛏ Fast Castle
21 1,057 12:54 24:07 32:33
20 1,020 15:52 20:52 40:07 ⛏ Fast Castle
18 902 13:34 22:12 40:33 ⛏ Fast Castle
17 892 15:37 20:25 46:14 ⚔ FC into Scouts
13 658 17:34 27:36 — ⚔ Scout Rush
9 478 17:39 23:40 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,870 13,875 15,270 1,165 52,180 57,876
19,605 15,155 9,250 1,305 45,315 53,408
17,860 13,206 8,075 2,375 41,516 43,610
19,005 10,340 9,110 1,600 40,055 47,183
12,175 18,970 2,560 2,265 35,970 37,664
14,495 8,480 5,385 1,050 29,410 38,153
11,220 6,590 2,270 5,525 25,605 31,035
3,905 3,211 520 750 8,386 9,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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