AoeStats
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Arena

516944984Analyzed
4v4 RM · 9d ago on Oct 28, 2026· 57m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mapuche · Taiwan
724
+10
🇧🇷 Britons · Brazil
722
+10
🇳🇴 Huns · Norway
665
+12
🇨🇱 Portuguese · Chile
633
+14
vs
🇵🇰 Khmer · Pakistan
628
-13
🇹🇼 Britons · Taiwan
609
-12
🇬🇧 Slavs · United Kingdom
573
-11
🇹🇼 Hindustanis · Taiwan
546
-10
Player eAPM Actions Feudal Castle Imperial Opening
29 1,687 12:23 18:19 29:59 ⚔ Scouts FC
29 1,681 12:41 19:25 33:26 ⛏ Fast Castle
28 1,609 11:27 18:08 38:39 ⛏ Fast Castle
25 1,452 13:31 19:55 37:40 ⛏ Fast Castle
20 1,135 18:33 25:11 32:42 ⛏ Fast Castle
15 877 11:24 18:07 32:52 ⛏ Fast Castle
14 824 10:50 20:05 29:32 ⛏ Fast Castle
11 656 13:23 24:04 44:46 ⚔ Drush into Archers

Resources

Player Food Wood Gold Stone Spent Collected
34,170 21,540 15,870 1,800 73,380 83,564
27,195 12,394 19,050 2,305 60,944 75,454
21,860 18,930 15,155 2,500 58,445 64,346
12,400 20,510 16,180 3,550 52,640 64,256
13,630 19,750 13,260 2,900 49,540 55,343
13,275 16,550 13,080 780 43,685 51,410
19,090 8,720 10,340 2,380 40,530 52,072
13,370 15,945 6,845 2,730 38,890 41,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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