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Arena

506356145Analyzed
4v4 RM · 21d ago on Sep 13, 2026· 43m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Slavs · Italy
1260
+15
🇮🇩 Persians · Indonesia
1243
+16
🇨🇳 Saracens · China
1220
+17
🇩🇪 Mongols · Germany
1218
+16
🇹🇼 Italians · Taiwan
1235
-16
🇹🇼 Bohemians · Taiwan
1235
-16
🇹🇼 Khmer · Taiwan
1235
-16
🇹🇼 Britons · Taiwan
1235
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,284 10:24 13:12 30:12 ⛏ Fast Castle
39 1,665 10:47 14:30 32:59 ⛏ Fast Castle
39 1,661 11:05 14:43 28:52 ⛏ Fast Castle
33 1,438 10:08 14:06 27:42 ⛏ Fast Castle
32 1,392 9:58 14:07 29:55 ⛏ Fast Castle
29 1,249 11:00 15:51 34:01 ⛏ Fast Castle
26 1,122 10:36 15:32 29:54 ⛏ Fast Castle
26 1,136 9:55 13:26 28:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,840 21,981 15,810 1,840 68,471 75,759
31,980 14,880 15,560 4,950 67,370 70,213
25,240 21,505 9,500 2,305 58,550 62,224
23,825 19,950 12,370 2,375 58,520 65,362
17,065 17,168 10,495 2,920 47,648 56,741
22,310 9,000 12,375 2,800 46,485 62,780
16,800 19,860 6,820 2,255 45,735 59,750
16,445 8,430 8,555 2,250 35,680 45,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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