AoeStats
← Tuktad

Fortress

508189814Analyzed
4v4 RM · 2mo ago on Sep 21, 2026· 52m 14s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Mongols · Belgium
1340
+16
🇹🇼 Bulgarians · Taiwan
1279
+19
🇨🇳 Magyars · China
1271
+19
🇧🇪 Saracens · Belgium
1147
+24
vs
🇸🇪 Huns · Sweden
1393
-22
🇹🇷 Chinese · Türkiye
1329
-19
🇩🇪 Khmer · Germany
1314
-19
🇮🇳 Saracens · India
1311
-18
Player eAPM Actions Feudal Castle Imperial Opening
40 2,099 7:13 12:58 31:03 ⛏ Fast Castle
36 1,860 6:57 13:37 33:58 ⛏ Fast Castle
35 1,814 7:25 13:36 29:56 ⛏ Fast Castle
32 1,678 8:16 12:22 26:59 ⛏ Fast Castle
32 1,677 7:41 11:22 29:56 ⛏ Fast Castle
32 1,661 7:40 11:17 33:20 ⛏ Fast Castle
25 1,280 7:39 10:46 26:17 ⛏ Fast Castle
23 1,204 7:24 11:42 29:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,525 25,435 24,155 3,200 97,315 109,800
22,420 32,975 24,550 4,795 84,740 102,957
17,925 30,075 21,705 4,850 74,555 81,476
33,480 32,485 6,210 2,365 74,540 86,508
24,725 16,190 21,890 2,880 65,685 73,940
22,715 19,045 15,425 4,345 61,530 78,109
20,830 21,500 14,900 855 58,085 61,800
14,550 12,865 6,755 2,630 36,800 40,409
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.