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Black Forest

508904092Analyzed
4v4 RM · 25d ago on Sep 24, 2026· 58m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Romans · Brazil
631
+15
🇧🇷 Lithuanians · Brazil
630
+15
🇮🇳 Celts · India
588
+18
🇺🇸 Magyars · United States
588
+17
vs
🇨🇿 Spanish · Czechia
647
-17
🇻🇳 Vietnamese · Vietnam
622
-17
🇸🇰 Varangians · Slovakia
616
-16
🇲🇽 Malay · Mexico
586
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,419 12:54 19:43 43:54 ⛏ Fast Castle
40 2,343 12:08 16:01 — ⛏ Fast Castle
25 1,437 14:49 21:09 42:51 ⛏ Fast Castle
18 1,046 14:20 28:24 39:56
18 1,019 12:31 19:38 31:47 ⛏ Fast Castle
17 986 10:46 18:50 32:24 ⛏ Fast Castle
13 769 11:25 21:07 35:39 ⛏ Fast Castle
9 497 21:51 31:08 40:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,210 24,280 14,940 4,170 68,600 71,337
23,045 21,010 16,500 3,550 64,105 73,874
24,220 18,655 11,965 2,595 57,435 104,220
19,295 18,750 14,730 2,150 54,925 67,562
20,685 15,511 13,585 3,245 53,026 59,241
18,370 10,070 12,175 2,320 42,935 50,410
17,380 5,595 13,250 850 37,075 46,537
12,135 14,306 3,765 1,950 32,156 37,533
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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