AoeStats
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Black Forest

507370001Analyzed
4v4 RM · 27d ago on Sep 17, 2026· 51m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Britons · Chile
878
+14
🇦🇷 Vietnamese · Argentina
877
+14
🇧🇷 Portuguese · Brazil
815
+17
🇦🇷 Persians · Argentina
809
+17
vs
🇨🇴 Spanish · Colombia
970
-20
🇨🇴 Britons · Colombia
800
-14
🇨🇴 Persians · Colombia
795
-14
🇨🇴 Teutons · Colombia
794
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,427 9:55 17:13 33:04 ⛏ Fast Castle
22 1,145 14:13 18:15 35:08 ⛏ Fast Castle
17 864 14:13 18:55 32:31 ⛏ Fast Castle
17 893 14:06 17:32 34:56 ⛏ Fast Castle
16 847 15:42 19:55 36:41 ⛏ Fast Castle
14 720 11:44 18:03 34:16 ⛏ Fast Castle
11 567 11:55 19:49 — ⛏ Fast Castle
9 468 11:14 22:08 34:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,850 19,105 17,480 2,550 74,985 95,162
18,725 25,019 15,690 1,865 61,299 64,959
22,645 19,739 14,790 1,600 58,774 70,328
19,315 18,640 10,460 3,800 52,215 61,578
16,515 17,861 8,305 3,105 45,786 70,926
14,265 13,435 7,135 1,000 35,835 47,581
14,090 9,308 6,180 2,350 31,928 42,128
8,885 6,838 1,000 200 16,923 38,112
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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