AoeStats
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African Clearing

511604760Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 57m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1275
+14
🇩🇪 Spanish · Germany
1252
+15
1230
+16
🇫🇷 Magyars · France
1225
+16
vs
🇭🇰 Saracens · Hong Kong SAR China
1250
-16
🇨🇱 Magyars · Chile
1249
-16
🇨🇱 Huns · Chile
1238
-15
🇳🇱 Inca · Netherlands
1196
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,650 13:35 28:15 53:14 ⚔ Scout Rush
38 2,179 14:42 18:29 35:49 ⛏ Fast Castle
27 1,563 12:37 21:04 41:55 ⚔ Scout Rush
23 1,336 14:09 19:54 50:15 ⛏ Fast Castle
21 1,174 13:46 17:24 55:04 ⛏ Fast Castle
20 1,119 13:51 26:40 — ⚔ Scout Rush
11 619 13:50 — — ⚔ M@A into Towers into Archers
11 648 12:59 26:06 — ⚔ Champi Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,580 18,774 13,290 2,000 50,644 56,235
23,215 11,730 8,155 3,690 46,790 49,586
19,885 6,605 15,985 3,755 46,230 47,938
24,265 11,950 6,320 2,000 44,535 48,088
15,640 8,213 8,725 2,475 35,053 36,611
7,090 4,320 1,270 750 13,430 16,645
6,695 3,495 400 525 11,115 13,139
2,450 1,425 420 350 4,645 4,944
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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