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Tanana

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ScopeAll timeLast monthLast year All mapsNomadAfrican ClearingMegaRandomArabiaLombardiaLand NomadCoastal ForestSteppe 1v1 RM Team RM

Showing: Team RM · all time · 2004 games · 49% won

Civilizations · 48

Civ Games Win %
Vietnamese 551 52%
Ethiopians 438 50%
Franks 99 55%
Berbers 89 40%
Maya 41 44%
Chinese 39 44%
Celts 33 36%
Britons 32 59%
Tatars 31 45%
Goths 28 50%
Koreans 28 61%
Malay 28 39%
Magyars 28 50%
Italians 26 42%
Mongols 26 58%
Aztecs 25 52%
Dravidians 25 52%
Slavs 25 36%
Malians 24 50%
Khmer 23 35%
Bohemians 22 59%
Saracens 22 59%
Byzantines 21 48%
Vikings 21 52%
Turks 21 52%
Persians 18 39%
Hindustanis 17 35%
Burgundians 17 65%
Huns 16 31%
Lithuanians 15 40%
Japanese 15 53%
Sicilians 15 40%
Bulgarians 14 36%
Burmese 14 57%
Inca 14 29%
Cumans 13 46%
Portuguese 12 50%
Spanish 12 50%
Muisca 11 27%
Tupi 11 64%
Poles 9 56%
Teutons 9 22%
Bengalis 6 83%
Georgians 5 0%
Romans 5 80%
Armenians 4 100%
Gurjaras 4 50%
Mapuche 2 0%

Maps · 64

Map Games Win %
Nomad 470 48%
African Clearing 359 50%
MegaRandom 312 51%
Arabia 244 43%
Lombardia 108 55%
Land Nomad 84 49%
Coastal Forest 46 59%
Steppe 41 61%
Oasis 39 56%
Golden Pit 25 52%
Runestones 22 45%
Pilgrims 20 35%
Gold Rush 19 53%
Hideout 19 63%
Hill Fort 11 45%
Four Lakes 10 60%
Yucatan 9 33%
Ghost Lake 9 78%
Baltic 9 44%
Haboob 9 67%
Fortress 8 50%
Lowland 7 57%
Wolf Hill 6 50%
Socotra 6 0%
Atacama 6 33%
Enclosed 6 50%
Michi 6 17%
Graupel 6 67%
Glade 6 17%
Chaos Pit 6 33%
Arena 5 60%
Mountain Ridge 5 60%
Ravines 5 60%
Scandinavia 5 40%
Valley 4 50%
Team Moats 4 25%
Migration 3 67%
Mediterranean 3 100%
Mountain Range 3 67%
Mongolia 3 0%
Coastal 3 33%
Seasons 3 0%
Acropolis 2 100%
Kawasan 2 50%
Mountain Dunes 2 50%
Prairie 2 50%
Hamburger 2 0%
Marketplace 2 100%
Murkwood 2 50%
Dingos 2 100%
Black Forest 1 100%
Serengeti 1 100%
Rivers 1 0%
Amazon Tunnels 1 0%
Crater 1 0%
Crossroads 1 0%
Islands 1 0%
Team Islands 1 0%
Highland 1 0%
Budapest 1 0%
QS Runestones 1 100%
Shrubland 1 0%
Bogland 1 100%
Ring Fortress 1 100%

Game length · in-game clock

Length Games Win %
Under 20 min 281 15%
20–30 min 306 25%
30–40 min 385 49%
Over 40 min 1032 65%

Age-up timing · analysed games

Feudal Age reached Games Win %
Before 9:00 1 0%
9:00–10:00 4 75%
10:00–11:00 3 67%
After 11:00 17 59%
Castle Age reached Games Win %
Before 18:00 13 54%
18:00–21:00 8 62%
After 24:00 1 100%

Winrate over time · one point per week

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