AoeStats
← GAX | Gabasco

Arena

513334361Analyzed
4v4 RM · 7d ago on Oct 13, 2026· 50m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
1514
+13
🇻🇳 Mongols · Vietnam
1473
+15
🇧🇷 Britons · Brazil
1450
+16
🇨🇴 Koreans · Colombia
1444
+16
vs
🇦🇷 Georgians · Argentina
1520
-19
🇦🇷 Bohemians · Argentina
1482
-16
🇲🇽 Persians · Mexico
1455
-15
🇨🇱 Malay · Chile
1312
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,827 9:48 13:35 — ⛏ Fast Castle
51 2,586 10:53 14:30 29:01 ⛏ Fast Castle
51 2,582 9:59 14:13 34:51 ⛏ Fast Castle
43 2,182 10:56 14:36 31:36 ⛏ Fast Castle
38 1,916 10:59 19:19 33:01 ⛏ Fast Castle
34 1,734 12:36 16:46 35:05 ⛏ Fast Castle
30 1,550 8:18 19:59 36:06 ⚔ Towers FC
30 1,536 10:49 15:01 37:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,710 21,150 26,680 2,805 78,345 79,499
16,720 26,050 17,030 3,545 63,345 68,468
23,740 27,134 9,295 2,920 63,089 79,508
27,610 14,695 15,610 4,220 62,135 67,075
29,765 14,332 14,330 2,050 60,477 65,923
21,730 23,320 10,075 2,870 57,995 71,394
13,250 17,540 11,815 1,930 44,535 46,812
10,575 15,445 5,950 2,395 34,365 36,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.