AoeStats
← Kenichimar

Arena

511908307Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 40m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Chinese · Mexico
1583
+3
🇲🇽 Hindustanis · Mexico
1374
+16
🇨🇴 Turks · Colombia
1193
+13
🇲🇽 Magyars · Mexico
887
+45
vs
🇨🇳 Romans · China
1184
-12
🇺🇸 Bengalis · United States
1180
-13
🇲🇽 Franks · Mexico
1167
-13
🇨🇳 Huns · China
1114
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 2,024 10:05 13:54 28:09 ⛏ Fast Castle
42 1,721 10:14 14:16 29:22 ⛏ Fast Castle
33 1,329 9:53 17:45 35:28 ⛏ Fast Castle
30 1,216 10:23 14:16 29:55 ⛏ Fast Castle
28 1,126 10:21 14:41 26:23 ⛏ Fast Castle
27 1,097 10:24 14:07 28:25 ⛏ Fast Castle
25 1,036 10:02 14:58 29:17 ⛏ Fast Castle
22 905 11:03 16:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,780 10,235 14,915 1,050 55,980 63,578
19,340 20,850 12,325 2,250 54,765 61,114
23,960 11,555 10,985 1,080 47,580 50,984
22,905 11,220 6,775 850 41,750 51,103
15,920 11,210 7,925 1,500 36,555 42,659
13,955 11,305 5,655 1,325 32,240 35,168
11,670 7,858 8,325 1,700 29,553 29,886
7,430 5,110 2,125 1,085 15,750 17,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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