AoeStats
← Chuckles19861

Black Forest

513299802Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 56m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
944
+10
🇲🇽 Huns · Mexico
906
+11
🇳🇿 Khmer · New Zealand
901
+11
🇺🇸 Celts · United States
758
+16
vs
🇦🇷 Maya · Argentina
826
-13
🇦🇷 Burgundians · Argentina
802
-13
🇺🇸 Portuguese · United States
767
-11
🇲🇽 Berbers · Mexico
759
-11
Player eAPM Actions Feudal Castle Imperial Opening
31 1,742 22:21 29:49 47:28
23 1,303 18:16 25:00 41:43 ⛏ Fast Castle
21 1,183 12:10 23:21 32:42 ⛏ Fast Castle
18 1,013 15:22 22:02 46:52 ⛏ Fast Castle
18 1,020 15:57 24:42 41:09 ⛏ Fast Castle
14 789 14:53 24:22 — ⚔ Scout Rush
14 818 14:11 19:58 31:58 ⚔ Fish Boom into Drush FC
13 742 13:30 22:43 37:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,210 22,977 17,010 2,420 66,617 83,612
33,580 10,270 17,655 2,375 63,880 74,937
16,525 26,520 17,275 2,150 62,470 76,120
20,595 17,607 11,945 2,900 53,047 75,916
16,760 20,055 10,990 2,945 50,750 63,992
21,730 15,049 7,810 1,255 45,844 61,029
8,835 6,969 4,010 850 20,664 23,094
4,300 2,399 700 285 7,684 8,191
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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