AoeStats
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Black Forest

504286747Analyzed
4v4 RM · 2mo ago on Sep 4, 2026· 53m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
767
+14
🇿🇦 Goths · South Africa
735
+15
🇳🇴 Romans · Norway
671
+18
🇩🇪 Japanese · Germany
670
+18
vs
🇸🇮 Wei · Slovenia
762
-18
🇩🇪 Persians · Germany
725
-17
🇲🇽 Britons · Mexico
710
-16
🇸🇮 Gurjaras · Slovenia
666
-14
Player eAPM Actions Feudal Castle Imperial Opening
17 886 11:14 19:53 30:53 ⛏ Fast Castle
16 872 14:48 24:19 52:37 ⛏ Fast Castle
14 741 13:34 28:34 53:08 ⚔ Towers into Archers
14 730 9:57 31:09 42:42 ⚔ Tower Rush
13 710 13:56 23:48 34:44 ⛏ Fast Castle
12 634 12:20 21:46 35:52 ⛏ Fast Castle
11 568 21:13 38:29 — ⚔ Drush into Archers into Skirms
9 472 13:15 20:16 32:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,390 20,660 18,990 2,620 71,660 92,309
20,240 20,278 12,225 3,250 55,993 76,413
23,350 12,544 9,450 3,150 48,494 55,085
19,590 13,636 10,375 800 44,401 55,908
21,795 8,485 8,755 2,025 41,060 49,684
10,835 11,060 3,705 2,760 28,360 34,183
11,885 9,618 3,800 1,635 26,938 40,747
5,750 5,174 2,300 925 14,149 17,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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