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African Clearing

513045002Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 46m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Romans · Türkiye
1798
+6
🇹🇷 Japanese · Türkiye
1632
+12
🇨🇳 Spanish · China
1523
+15
🇹🇷 Mongols · Türkiye
1468
+18
vs
🇨🇱 Magyars · Chile
1599
-15
🇬🇧 Huns · United Kingdom
1539
-13
🇨🇱 Malay · Chile
1513
-12
🇺🇸 Vietnamese · United States
1497
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,508 11:16 21:12 43:17 ⚔ Scout Rush
44 2,025 11:57 15:55 — ⛏ Fast Castle
42 1,960 12:45 18:15 40:13 ⛏ Fast Castle
42 1,952 11:33 25:42 — ⚔ Scout Rush
41 1,885 13:52 17:46 41:06 ⛏ Fast Castle
34 1,590 13:02 16:54 — ⚔ FC into Archers
31 1,448 12:35 26:32 44:50 ⚔ Scout Rush
30 1,371 11:31 24:37 41:19 ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
22,830 17,958 6,745 2,575 50,108 57,348
20,965 15,019 6,705 2,495 45,184 46,454
15,830 14,158 8,185 2,825 40,998 44,633
16,975 10,727 7,720 1,390 36,812 38,822
21,785 10,330 2,730 200 35,045 36,272
14,875 11,841 3,355 830 30,901 33,482
10,555 6,599 2,980 1,210 21,344 22,009
3,825 3,862 2,030 300 10,017 9,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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