AoeStats
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Oasis

514510315Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 54m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Berbers · Argentina
638
+15
616
+16
🇨🇳 Vikings · China
613
+16
🇮🇹 Mongols · Italy
566
+19
vs
🇺🇸 Ethiopians · United States
656
-18
🇷🇴 Vietnamese · Romania
625
-17
🇲🇽 Japanese · Mexico
604
-16
🇺🇸 Franks · United States
585
-30
Player eAPM Actions Feudal Castle Imperial Opening
28 1,530 10:10 19:06 38:15 ⚔ FC into Archers
20 1,076 11:32 22:35 35:41 ⛏ Fast Castle
16 896 14:04 20:37 36:08 ⛏ Fast Castle
13 698 10:59 25:53 38:25 ⛏ Fast Castle
12 658 11:58 23:01 32:07 ⛏ Fast Castle
10 518 12:12 22:57 31:40 ⛏ Fast Castle
7 379 17:33 31:30 — ⛏ Fast Castle
5 246 13:04 31:17 46:46

Resources

Player Food Wood Gold Stone Spent Collected
31,145 23,285 10,565 3,800 68,795 97,741
22,010 21,725 12,035 850 56,620 67,010
21,590 13,975 6,275 1,535 43,375 55,451
17,110 15,405 6,915 3,230 42,660 56,190
13,280 15,398 11,640 2,150 42,468 60,245
16,375 10,815 9,715 2,190 39,095 49,699
8,670 4,155 4,115 0 16,940 24,116
5,595 4,295 1,190 650 11,730 12,414
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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