AoeStats
← maximefufer

Black Forest

513811465Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 60m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Byzantines · Czechia
1212
+18
🇫🇷 Persians · France
1173
+19
🇫🇮 Spanish · Finland
1166
+19
🇹🇷 Berbers · Türkiye
1100
+23
vs
🇻🇳 Persians · Vietnam
1267
-21
🇺🇸 Wu · United States
1250
-20
🇹🇼 Slavs · Taiwan
1226
-19
🇨🇳 Khmer · China
1226
-19
Player eAPM Actions Feudal Castle Imperial Opening
54 3,253 10:05 22:23 37:52 ⚔ M@A into Fish Boom
45 2,719 11:32 14:59 38:47 ⛏ Fast Castle
42 2,549 12:40 15:27 28:58 ⛏ Fast Castle
41 2,494 10:32 17:37 44:12 ⛏ Fast Castle
40 2,424 21:16 29:12 48:58 ⚔ Drush into Fish Boom
39 2,379 14:48 20:28 48:55 ⛏ Fast Castle
33 1,988 11:58 15:15 35:50 ⛏ Fish Boom FC
32 1,963 12:20 18:36 29:03 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
45,845 30,830 28,670 2,600 107,945 120,195
45,915 29,050 29,330 435 104,730 115,515
32,445 23,283 25,685 3,750 85,163 97,256
33,700 19,665 18,015 2,445 73,825 79,409
20,725 29,870 18,545 2,700 71,840 99,911
25,815 27,099 16,695 2,180 71,789 83,763
19,875 25,273 15,295 4,225 64,668 68,725
23,545 23,165 7,535 1,060 55,305 66,565
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.