AoeStats
← Valeentor

Arena

511649767Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 49m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Teutons · Colombia
987
+11
🇪🇸 Turks · Spain
940
+12
🇺🇸 Huns · United States
928
+13
🇦🇷 Japanese · Argentina
766
+18
vs
🇺🇸 Portuguese · United States
872
-14
🇦🇺 Persians · Australia
855
-14
🇵🇪 Byzantines · Peru
848
-13
🇺🇸 Mapuche · United States
847
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,981 10:06 16:35 33:36 ⛏ Fast Castle
40 1,958 10:54 15:50 30:57 ⛏ Fast Castle
33 1,650 11:09 16:41 32:31 ⛏ Fast Castle
26 1,305 10:38 18:17 31:25 ⚔ FC into Archers
24 1,179 10:31 20:37 32:51 ⛏ Fast Castle
20 968 11:49 20:11 35:44 ⛏ Fast Castle
18 869 10:02 25:27 36:55 ⚔ Archer Rush
10 484 11:11 23:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,200 19,260 14,280 1,000 58,740 69,637
14,035 22,125 15,695 1,395 53,250 72,108
19,645 19,440 12,455 1,650 53,190 61,865
22,245 13,030 14,420 1,650 51,345 63,970
19,940 21,535 8,280 1,250 51,005 62,415
21,515 7,150 15,940 740 45,345 47,977
15,700 15,870 6,105 1,500 39,175 47,513
11,055 12,885 6,155 2,035 32,130 35,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.