AoeStats
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Black Forest

512385233Analyzed
4v4 RM · 7d ago on Oct 9, 2026· 43m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Persians · Vietnam
1429
+14
🇹🇼 Danes · Taiwan
1397
+15
🇻🇳 Persians · Vietnam
1377
+16
🇨🇳 Bohemians · China
1357
+18
vs
🇧🇷 Hindustanis · Brazil
1409
-17
🇹🇷 Danes · Türkiye
1384
-16
🇺🇸 Berbers · United States
1377
-15
🇩🇪 Teutons · Germany
1373
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,902 13:50 17:55 32:39 ⛏ Fast Castle
43 1,848 12:21 16:11 32:17 ⛏ Fast Castle
39 1,673 11:02 14:17 29:18 ⛏ Fast Castle
36 1,539 11:38 15:09 30:35 ⛏ Fast Castle
33 1,441 15:15 18:50 32:53 ⛏ Fast Castle
30 1,311 10:31 13:51 28:13 ⛏ Fast Castle
28 1,194 10:51 14:53 33:59 ⛏ Fast Castle
24 1,046 12:15 19:00 36:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,535 17,710 20,310 4,300 93,855 98,269
25,960 17,335 17,605 2,350 63,250 76,602
22,185 17,452 11,665 1,815 53,117 63,762
21,400 15,475 11,705 3,690 52,270 56,958
21,635 14,365 12,515 1,650 50,165 56,074
18,115 18,835 8,675 915 46,540 54,876
18,585 16,942 8,850 1,535 45,912 57,051
12,035 12,069 3,710 2,185 29,999 31,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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