AoeStats
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Coastal Forest

511892033Analyzed
4v4 RM · 11d ago on Oct 7, 2026· 48m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇹 Khmer · Guatemala
1510
+14
🇬🇹 Inca · Guatemala
1492
+15
🇬🇹 Ethiopians · Guatemala
1457
+16
🇲🇽 Persians · Mexico
1437
+17
vs
🇲🇽 Khmer · Mexico
1606
-20
🇺🇸 Persians · United States
1546
-19
🇦🇷 Armenians · Argentina
1502
-17
🇦🇷 Wu · Argentina
1201
-6
Player eAPM Actions Feudal Castle Imperial Opening
102 4,943 9:09 23:51 — ⚔ Archer Rush
83 4,021 9:58 14:44 37:23 ⛏ Fish Boom FC
60 2,895 9:34 27:54 — ⚔ Archers into Skirms
53 2,571 11:28 15:04 41:09 ⛏ Fish Boom FC
44 2,114 8:47 20:20 40:56 ⚔ Scout Rush
39 1,886 8:45 23:07 40:58 ⚔ Champi Rush
30 1,433 9:32 22:17 34:34 ⚔ Archer Rush
28 1,357 11:07 14:52 37:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,805 21,105 22,825 2,550 83,285 87,956
34,170 12,380 14,470 4,730 65,750 67,381
29,200 14,117 12,450 1,700 57,467 67,050
24,735 16,277 4,945 1,905 47,862 48,126
10,500 13,444 6,670 5,840 36,454 37,804
14,045 11,435 7,600 1,435 34,515 39,600
10,050 11,761 9,540 380 31,731 36,334
8,775 12,552 6,305 2,290 29,922 29,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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