AoeStats
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Black Forest

516831724Analyzed
4v4 RM · 9d ago on Oct 27, 2026· 52m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Celts · United Kingdom
806
+15
🇺🇸 Persians · United States
776
+16
🇫🇷 Britons · France
756
+17
🇫🇷 Turks · France
687
+20
vs
🇨🇭 Tatars · Switzerland
811
-18
🇱🇺 Mongols · Luxembourg
772
-17
🇨🇭 Vietnamese · Switzerland
767
-17
🇨🇭 Franks · Switzerland
757
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,113 13:54 19:13 35:21 ⛏ Fast Castle
26 1,380 10:39 16:15 31:04 ⛏ Fast Castle
20 1,038 14:14 20:35 35:31 ⛏ Fast Castle
18 927 12:32 17:12 34:31 ⛏ Fast Castle
15 806 14:16 20:35 36:56 ⛏ Fast Castle
13 663 13:35 24:55 41:01 ⚔ Towers FC
11 589 15:14 21:28 38:41 ⛏ Fast Castle
10 532 17:55 28:19 40:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,390 25,640 11,075 2,505 69,610 83,384
23,360 18,415 18,425 3,550 63,750 73,028
29,665 13,173 13,525 2,340 58,703 67,247
23,060 13,200 12,325 4,750 53,335 76,023
16,555 17,975 10,635 3,855 49,020 83,579
13,000 14,884 9,355 3,780 41,019 61,267
12,795 13,290 6,225 2,370 34,680 42,487
13,105 12,334 6,140 1,880 33,459 35,897
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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