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Arena

513534541Analyzed
4v4 RM · 1d ago on Oct 14, 2026· 40m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1330
+13
🇨🇳 Italians · China
1330
+13
🇫🇷 Japanese · France
1210
+19
🇺🇸 Varangians · United States
1206
+18
vs
🇵🇦 Bohemians · Panama
1291
-17
🇨🇱 Vikings · Chile
1268
-16
🇨🇳 Magyars · China
1252
-15
🇦🇷 Mongols · Argentina
1239
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 1,994 10:03 13:47 33:04 ⛏ Fast Castle
47 1,888 10:45 14:34 30:23 ⛏ Fast Castle
43 1,705 11:17 15:14 23:13 ⛏ Fast Castle
36 1,459 8:42 19:05 28:02 ⛏ Fast Castle
33 1,315 10:17 14:37 31:35 ⛏ Fast Castle
30 1,220 11:41 15:20 28:05 ⛏ Fast Castle
28 1,132 11:12 15:18 34:33 ⛏ Fast Castle
20 799 10:42 15:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,230 9,985 11,425 1,500 44,140 49,778
14,020 14,730 10,785 1,500 41,035 51,787
18,440 8,515 10,170 200 37,325 47,306
13,660 14,160 7,240 945 36,005 40,432
12,515 11,675 6,560 2,800 33,550 41,727
9,400 10,990 8,010 2,705 31,105 34,201
10,735 9,115 4,870 1,500 26,220 27,506
8,455 6,735 2,170 1,600 18,960 20,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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