AoeStats
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Nomad

511448042Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 59m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
977
+13
🇨🇱 Japanese · Chile
973
+13
🇲🇽 Dravidians · Mexico
927
+15
🇺🇸 Persians · United States
843
+33
vs
🇨🇦 Italians · Canada
1054
-22
🇵🇦 Bohemians · Panama
885
-14
🇸🇻 Celts · El Salvador
837
-12
🇸🇻 Bulgarians · El Salvador
810
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 2,968 13:03 21:01 49:19 ⛏ Fish Boom FC
32 1,929 16:22 23:31 46:42 ⛏ Fast Castle
23 1,382 16:23 22:42 51:45 ⛏ Fast Castle
21 1,244 14:57 25:42 — ⛏ Fish Boom
20 1,196 15:00 19:28 33:21 ⛏ Fish Boom FC into Galleys
19 1,141 13:46 18:04 40:22 ⛏ Fish Boom FC
14 860 13:50 25:30 — ⚔ Scout Rush
13 789 16:55 26:20 42:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,845 22,637 13,120 3,200 57,802 72,417
20,400 12,412 9,120 5,150 47,082 53,244
20,455 9,595 8,165 3,175 41,390 46,274
22,620 7,492 9,270 950 40,332 48,374
11,530 12,514 10,315 2,505 36,864 41,756
14,750 15,649 3,380 2,860 36,639 41,511
10,605 5,879 1,875 2,375 20,734 20,909
7,250 6,599 1,570 2,450 17,869 17,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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