AoeStats
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Arena

511365910Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 51m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Ethiopians · Chile
1376
+16
🇦🇷 Franks · Argentina
1375
+16
🇧🇷 Celts · Brazil
1342
+18
🇷🇴 Shu · Romania
1319
+19
vs
🇨🇴 Teutons · Colombia
1512
-23
🇨🇴 Vietnamese · Colombia
1434
-19
🇨🇴 Georgians · Colombia
1393
-18
🇨🇦 Persians · Canada
1175
-9
Player eAPM Actions Feudal Castle Imperial Opening
52 2,667 9:45 13:45 32:28 ⛏ Fast Castle
49 2,523 11:51 15:42 25:05 ⛏ Fast Castle
42 2,155 10:46 14:32 28:14 ⛏ Fast Castle
42 2,141 9:32 14:48 39:23 ⛏ Fast Castle
33 1,679 9:49 14:02 37:39 ⛏ Fast Castle
33 1,683 8:40 25:50 43:34 ⚔ Towers FC
33 1,675 10:49 14:33 33:49 ⛏ Fast Castle
22 1,149 10:30 50:52 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,340 14,795 24,570 4,200 73,905 91,045
21,895 24,760 13,560 1,615 61,830 71,096
25,725 21,015 11,010 2,340 60,090 70,917
25,940 17,615 8,705 2,830 55,090 58,932
22,830 14,480 7,785 1,805 46,900 49,343
20,070 11,701 5,765 3,165 40,701 42,756
12,280 10,597 3,810 1,350 28,037 28,447
4,860 3,619 430 255 9,164 10,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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