AoeStats
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Arena

512978952Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 48m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1073
+17
🇵🇱 Bengalis · Poland
1053
+18
🇨🇦 Teutons · Canada
1014
+21
🇨🇦 Vietnamese · Canada
1008
+20
vs
🇦🇹 Burgundians · Austria
1126
-20
🇦🇹 Ethiopians · Austria
1112
-19
🇦🇹 Romans · Austria
1103
-19
🇦🇹 Japanese · Austria
1067
-18
Player eAPM Actions Feudal Castle Imperial Opening
40 1,951 10:51 17:22 35:22 ⛏ Fast Castle
39 1,877 10:52 14:30 29:29 ⛏ Fast Castle
37 1,822 9:57 17:00 31:45 ⛏ Fast Castle
31 1,510 10:37 14:41 30:58 ⛏ Fast Castle
28 1,342 11:32 15:40 42:31 ⛏ Fast Castle
21 1,004 11:32 19:37 38:19 ⚔ FC into Scouts
20 953 10:20 17:10 34:48 ⛏ Fast Castle
18 895 11:10 15:43 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,585 25,740 24,995 1,850 101,170 103,737
24,000 24,865 20,485 1,630 70,980 82,626
30,505 19,940 8,440 3,600 62,485 74,116
24,415 23,855 10,155 2,580 61,005 62,300
24,700 18,150 11,770 1,500 56,120 75,585
20,975 16,626 5,080 3,025 45,706 48,344
20,165 12,975 8,615 3,580 45,335 55,381
11,750 10,935 5,505 2,270 30,460 41,201
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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