AoeStats
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Black Forest

511304287Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 58m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1281
+14
🇦🇪 Chinese · United Arab Emirates
1270
+15
🇦🇪 Lithuanians · United Arab Emirates
1268
+15
🇨🇳 Teutons · China
1240
+16
vs
🇬🇧 Varangians · United Kingdom
1302
-18
🇳🇱 Britons · Netherlands
1253
-15
🇨🇭 Bohemians · Switzerland
1246
-15
🇬🇧 Italians · United Kingdom
1177
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,220 11:36 16:20 32:15 ⛏ Fast Castle
34 1,993 11:12 16:13 36:10 ⛏ Fast Castle
34 2,015 12:00 15:59 31:20 ⛏ Fast Castle
31 1,838 10:09 14:07 31:07 ⛏ Fast Castle
29 1,725 14:09 17:55 31:09 ⛏ Fast Castle
20 1,198 13:34 17:35 32:20 ⛏ Fast Castle
20 1,143 13:15 19:10 31:13 ⛏ Fast Castle
15 906 11:39 17:19 26:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,625 57,005 18,460 1,695 121,785 125,418
60,680 22,263 28,045 3,085 114,073 125,581
57,205 14,535 35,910 5,600 113,250 115,054
41,715 33,588 23,610 3,135 102,048 105,807
28,305 37,165 16,985 6,200 88,655 124,751
38,935 26,420 20,605 2,150 88,110 92,992
21,610 36,580 17,460 3,070 78,720 90,756
11,600 13,515 5,340 2,630 33,085 36,190
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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